IPLUSO 25111
Costume Design
Illustration and Drawing
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ApresentaçãoPresentation.
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ProgramaProgrammeTheoretical-practical module: 1) History and functions of costume design for cinema, theater and fashion. 2) Elements of costume design illustration. Form: body proportions and masses; face, hands, and feet. Tone: lines of movement, actions, and the character’s emotions. Space: light and shadow; surroundings and groups. Textures, patterns and color. 3) Costume design processes. Interpretation, atmosphere and creative vision: analysis of the genre and characteristics of the play/film and the cast of characters. Preliminary research, historical and cultural rigor, and references. Costume plot and spatiality (stage vs. camera). Preliminary sketches and finalizations; social and environmental sustainability of costume design. Commedia dell'arte. Individual or group costume design project (practical module). Self-assessment and assessment of others.
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ObjectivosObjectivesGeneral objectives: Study of the fundamental elements and processes of costume design for cinema, theater, fashion as an expressive tool of visual communication. Learning the terminology and concepts of costume design and applying them to practical exercises. Development of an individual/group costume design project. Specific Objectives: In completing this course, students 1) appreciate the role and communicative power of costumes in theater, film and fashion, in historical, cultural and technological terms, 2) identify the constituent components of costume design for the human body, employing technical terms and specialized concepts, 3) recognize the methodological specificities of costume design for theater and cinema, including the preliminary research required for its execution, 4) develop costume design skills by applying them to authorial illustration projects, 6) have a socially and environmentally responsible perspective on costume design.
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BibliografiaBibliographyAlinger, B., Mollo, J., Rodgers, A., & Rodis-Jamero, N. (2014). Star Wars Costumes. SF: Chronicle Books. Bradfield, N. (1997). Costume in Detail. NY: Quite Specific. Brambatti, M., Gianesi, B., & Tony, di C. (2017). Fashion Illustration & Design: Methods & Techniques for Achieving Professional Results. Barcelona: Promopress. Crick, O. (2017). The Routledge Companion to Commedia dell’Arte. NY: Routledge. Cunningham, R. (2009). The Magic Garment: Principles of Costume Design. Long Grove: Waveland. Cunnington, C. W., & Cunnington, P. (1992). The History of Underclothes. NY: Dover. Huaixiang, T. (2010). Character Costume Figure Drawing. Amsterdam: Focal Press. Ingham, R., & Covey, L. (1992). Costume Designer’s Handbook. Portsmouth: Heinemann Drama.
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MetodologiaMethodologyTheoretical-practical methodology: verbal and audiovisual presentations (PowerPoint, videos, books) by the teacher, with examples and discussion, followed by practical exercises in the classroom. The individual project abides by a tutorial regime, in which each student/group is accompanied by the teacher. The student is subject to continuous assessment and is assigned a grade at the end of the semester for their performance in the course’s theoretical and practical elements.
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LínguaLanguagePortuguês
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TipoTypeSemestral
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ECTS6
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NaturezaNatureOptional
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EstágioInternshipNão




